Kwalee Careers

FOUNDED

2011

TYPE

Product

SIZE

100-500 employees

STAGE

Profitable

Why join us

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 


With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth!



Jobs at Kwalee

Founded 2011  •  Product  •  100-500 employees  •  Profitable
Recruitment/Talent Acquisition
Bengaluru (Bangalore)
2 - 10 yrs
₹5L - ₹10L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As our Talent Resourcer / Headhunter you’ll be using a variety of sources to find candidates for our current and future roles, as well as finding new and innovative ways to find potential new hires.  

What you tell your friends you do

“I’m like a matchmaker, always finding the best person for each position so everyone is happy.”

What you will really be doing

  • Headhunting and directly sourcing talented candidates to match our open positions
  • Attending recruitment and industry events to attract talent
  • Maintaining  a strong networking presence within the industry 

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • At least 2 years of experience as resourcer / headhunter
  • Experience headhunting passive candidates with a technical background, experience in games is a plus
  • Strong communication skills, both written and verbal, with excellent interpersonal skills
  • Strong sales and negotiation skills
  • Highly organised, with strong attention to detail
  • Ability to travel from time to time
  • Interest for mobile games would be a plus

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays! (Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Compliance
Software Testing (QA)
Bengaluru (Bangalore)
1 - 8 yrs
₹5L - ₹10L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a Junior Compliance Tester you’ll be working on compliance QA projects across a range of games and on any one of the following platforms and its iterations: Microsoft Xbox, Sony Playstation, Nintendo Switch

What you tell your friends you do

“I make sure the games we release meet the hardware manufacturer standards and are ready to be played by millions.”

What you will really be doing

  • Testing as per Compliance standards on any one of the platforms (Sony, Microsoft, Nintendo) and its iterations
  • Assist compliance QA leads to build plans and test strategies to deliver compliance projects
  • Review and vet bugs and test cases from Jr. and Exp. QA testers 
  • Raise tickets on Dev portals and compliance discussion groups
  • Provide training to Jr. and Exp. testers when needed. 
  • Provide relevant feedback on the games/titles under test by you. 
  • Update checklists and compliance documents when requested by Test Lead or QA Management
  • Assist Test Leads with Daily/weekly reporting

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • 1 + years of games QA experience with 1+ years as a Compliance Tester working on any one (Sony, MS, Nintendo) of the platform
  • Excellent written and verbal communication skills
  • ISTQB or similar QA certification will be desirable
  • A methodical, scientific and analytical mindset
  • Knowledge of the PC, Console and Mobile Platforms in terms 
  • Experience in leading/mentoring small teams 
  • Strong proficiency in usage of spreadsheets, MS office and PC & internet
  • Ability to work effectively with other team-members
  • Flexibility to adapt to changes in project requirements and instructions, and to  work as per shift-timings applicable to project 

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Selenium
Appium
Test Automation (QA)
Software Testing (QA)
Compliance
Bengaluru (Bangalore)
3 - 10 yrs
₹10L - ₹20L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As Senior Compliance Tester you’ll be working on compliance QA projects across a range of games and on any one of the following platforms and its iterations: Microsoft Xbox, Sony Playstation, Nintendo Switch

What you tell your friends you do

“I make sure the games we release meet the hardware manufacturer standards and are ready to be played by millions.”

What you will really be doing

  • Testing as per Compliance standards on any one of the platforms (Sony, Microsoft, Nintendo) and its iterations
  • Assist compliance QA leads to build plans and test strategies to deliver compliance projects
  • Review and vet bugs and test cases from Jr. and Exp. QA testers 
  • Mentor and coach Jr. and Exp. compliance QA testers when needed to ensure quality
  • Raise tickets on Dev portals and compliance discussion groups
  • Provide training to Jr. and Exp. testers when needed. 
  • Provide relevant feedback on the games/titles under test by you. 
  • Update checklists and compliance documents when requested by Test Lead or QA Management
  • Assist Test Leads with Daily/weekly reporting

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • 3 + years of games QA experience with 1+ years as a Compliance Tester working on any one (Sony, MS, Nintendo) of the platform
  • Excellent written and verbal communication skills
  • ISTQB or similar QA certification will be desirable
  • A methodical, scientific and analytical mindset
  • Knowledge of the PC, Console and Mobile Platforms in terms 
  • Experience in leading/mentoring small teams 
  • Strong proficiency in usage of spreadsheets, MS office and PC & internet
  • Ability to work effectively with other team-members
  • Flexibility to adapt to changes in project requirements and instructions, and to  work as per shift-timings applicable to project

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Market Research
Big Data
Bengaluru (Bangalore)
2 - 10 yrs
₹10L - ₹20L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As an Analyst (Research) in the Mobile Publishing division you’ll be using your previous experience in analysing market trends to pull usable insights from numerous sources, and find trends others might miss.

What you tell your friends you do 

“I provide insights that help guide the direction of Kwalee’s mobile publishing team as they expand their operation”

What you will really be doing 

  • Using our internal and external data sources to generate insights.
  • Assess market trends and make recommendations to our publishing team on which opportunities to pursue and which to decline
  • Evaluate market movements and use data to assess new opportunities
  • Create frameworks to predict how successful new content can be and the metrics games are likely to achieve
  • Evaluate business opportunities and conduct due diligence on potential business partners we are planning to work with
  • Be an expert on industry data sets and how we can best use them

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • Previous experience of working with big data sets, preferably in a gaming or tech environment
  • An advanced degree in a related field
  • A keen interest in video games and the market, particularly in the mobile space
  • Familiarity with industry tools and data providers
  • A can-do attitude and ability to move projects forward even when outcomes may not be clear 

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Agile/Scrum
Product Management
Bengaluru (Bangalore)
2 - 10 yrs
₹10L - ₹20L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As the Product owner (Ad-Tech) you’ll be responsible for the ongoing development, management and implementation of advertising technology in our published games.

What you tell your friends you do

“I make sure our advert technology is the best it can be to optimise monetisation in our published games”

What you will really be doing

  • Developing and managing our advertising technology
  • Define which partner systems should be integrated into our product
  • Working closely with multiple departments to create a fully featured advertising product from a design, technical and process perspective
  • Liaise with internal and external stakeholders to help build the backlog of product features
  • Maintain the backlog of product features and roadmap launches
  • Feature scoping and sprint planning
  • Analyse gaps in the product offering and design new features to address them

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • Experience with mobile technology and SDK integrations
  • Basic knowledge of Unity and other development tools
  • Knowledge of agile and SCRUM product owner methodologies and tools
  • Can manage a complex backlog of features and launch roadmap
  • Great people skills with the ability to communicate plans with internal and external stakeholders
  • A bonus if you’ve worked in the gaming industry or a related technology field

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Product Management
SDK
Bengaluru (Bangalore)
2 - 10 yrs
₹10L - ₹20L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As the Product owner (SDK) you’ll be responsible for the ongoing development, deployment and management of our developer SDK.

What you tell your friends you do

“I’m the person who makes sure our published games are always ready to enjoy, from the final touches to ongoing updates”

What you will really be doing

  • Developing and managing our developer SDK for partners to integrate into their games
  • Define which 3rd party SDKs should be integrated into our SDK
  • Working closely with multiple departments to create a robust, feature rich and efficient SDK from a design, technical and process perspective
  • Liaise with internal and external stakeholders to help build the backlog of product features
  • Maintain the backlog of product features and roadmap launches
  • Feature scoping and sprint planning
  • Analyse gaps in the product offering and design new features to address them

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • Experience with mobile technology and SDK integrations
  • Basic knowledge of Unity and other development tools
  • Knowledge of agile and SCRUM product owner methodologies and tools
  • Can manage a complex backlog of features and launch roadmap
  • Great people skills with the ability to communicate plans with internal and external stakeholders
  • A bonus if you’ve worked in the gaming industry or a related technology field

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Product owner
Agile/Scrum
Bengaluru (Bangalore)
3 - 10 yrs
₹10L - ₹20L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a Lead Product Owner in the Mobile Publishing Team you’ll be responsible for ensuring multiple technology projects run smoothly.

What you tell your friends you do

“I’m the glue that keeps our department together, making sure all the tech projects go to plan”

 What you will really be doing

  • Responsible for managing multiple complex projects and products
  • Strategising and developing processes and procedures across projects
  • Analyse gaps in our technology stack and propose new technology projects that help us to meet our corporate goals
  • Define a product vision, go to market plan and a roadmap strategy from inception through the full product lifecycle to deliver against the company KPIs
  • Liaise with internal and external stakeholders to help build the backlog of product features
  • Mange and train a team of Product Owners
  • Organize a cross-functional team of developers and designers to constantly improve our technology offering

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • Experience of leading concurrent and overlapping technology projects from inception to launch
  • People management skills with a focus on bringing out the best in a team
  • Knowledge of agile and SCRUM product owner methodologies and tools
  • Ability to understand the big picture and the inter-relationships of all positions and activities in the system, including the impact of changes in one area on another area
  • Can manage a complex backlog of features and launch roadmap
  • Great people skills with the ability to communicate plans with internal and external stakeholders
  • A bonus if you’ve worked in the gaming industry or a related technology field

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Product Management
KPI
Bengaluru (Bangalore)
3 - 10 yrs
₹10L - ₹20L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a Product Manager in the Mobile Publishing Team you’ll be responsible for ensuring the games you work on are commercially successful. You’ll be working closely with internal and external teams to guide games through the development process through to launch. 

What you tell your friends you do

“I’m the glue that keeps our game releases together, making sure the development process and release are smooth and successful ”

 What you will really be doing

  • Responsible for the full lifecycle of published mobile games
  • Use game KPIs to help guide future development plans
  • Help in the design and development of core game loops and economy systems
  • Working closely with and collaborating with external developers 
  • Collaborating with numerous internal teams including PR, creative, publishing and digital marketing to ensure games are ready to be successfully launched and marketed
  • Brief and organise the delivery of marketing materials across a range of platforms and channels.
  • Working alongside Publishing Managers and with internal and 3rd party development teams to form a complete link between development and release/marketing.

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • At least 3 years of experience in a relevant role (e.g. Production, marketing, PR or similar), organising across multiple teams.
  • Business mindset and understanding of commercial thinking
  • Willingness to drive results and deadlines based on targets and KPIs
  • A creative spark and familiarity with high-quality marketing assets
  • Passion for games and knowledge of industry trends and key players
  • Strong communication skills, both written and verbal, with excellent interpersonal skills
  • Highly organised, with strong attention to detail

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Marketing
KPI
influencer
Bengaluru (Bangalore)
2 - 10 yrs
Best in industry

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As our Influencer and Content Manager you’ll be attracting and working with influencers, getting their attention on our games and helping them go viral. 

What you tell your friends you do 

“I Identify new opportunities to grow Kwalee’s mobile games audience through partnerships with influencers and social content”  

What you will really be doing 

  • Defining and managing our Influencer Partnerships as well as content strategy;
  • Identifying and developing relationships with influencers;
  • Working with influencers to create innovative campaigns across different channels;
  • Identify and evaluate new content opportunities to increase traffic for Kwalee mobile games;
  • Managing the operations for influencer campaigns including campaigns setups, briefs, budgets and contracts;
  • Establishing a working framework of systems and processes to plan & deliver effective Influencer  campaigns;
  • Create and identify KPI based on revenue goals; finding ways to track and measure ROI – attribution, SDKs, etc

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and requirements

  • 2+ years of influencer marketing experience, ideally in mobile industry
  • Ability to conceptualise and execute effective influencer strategies
  • Passion for mobile games and knowledge of industry trends and key players
  • Interested in gaming influencer trends, the successful candidate will use this mindset to assist with influencer outreach for kwalee titles
  • Experience in establishing meaningful KPIs and metrics to monitor performance of the Influencer team’s work and ability to report to senior management

Desirable

  • Experience with successful mobile games/apps
  • Knowledge or experience of user acquisition platforms (Google Adwords, Facebook Ads, etc.)

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

 

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Monetization
Bengaluru (Bangalore)
3 - 10 yrs
Best in industry

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As our Senior Growth Manager (Hyper Casual) you’ll be responsible for running multiple simultaneous campaigns on multiple acquisition channels to get as many players as possible for our games, and be responsible for keeping our monetisation stack healthy, while working with internal teams and external partners to evolve and improve our monetisation methods.

What you tell your friends you do 

“I create campaigns to convince people to play our games so everyone can see how awesome they are, and ensure Kwalee are making as much money as humanly possible! Negotiating deals, tweaking performance and driving new initiatives are all my specialities.”

What you will really be doing

  • Managing numerous simultaneous campaigns for our live games 
  • Analysing and optimising the ad campaigns to ensure maximum effectiveness
  • Working with account managers directly to develop relationships and improve performance
  • Monitoring and optimising monetisation channels
  • Lead and manage all ad monetisation aspects of our games
  • Maximise the global revenue and profit margins on our mobile game portfolio
  • Build and maintain strong relationships with our advertising and tech partners, finding ways to maximise their performance and capabilities
  • Work as part of the User Acquisition and Monetisation team on game launches, campaign sustaining and new ventures
  • Develop monetization best practices for our wider team and ensure they’re followed
  • Define and develop our monetisation strategy with input from senior staff

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • At least 2 years of experience with mobile ad monetisation management and user acquisition, either within an app publisher or an ad network
  • Experience working across multiple teams with ability to organise and manage
  • Strong analytical skills; comfortable drawing conclusions from data
  • People-person with excellent communication skills
  • Passion for mobile games
  • Excellent organisation skills with strong attention to detail
  • Excellent analytical and problem solving skills

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
User Experience (UX) Design
Monetization
Bengaluru (Bangalore)
1 - 8 yrs
Best in industry

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As our Growth Executive (Hyper Casual) you’ll be responsible for running multiple simultaneous campaigns on multiple acquisition channels to get as many players as possible for our games, and be responsible for keeping our monetisation stack healthy, while working with internal teams and external partners to evolve and improve our monetisation methods.

What you tell your friends you do 

“I create campaigns to convince people to play our games so everyone can see how awesome they are, and ensure Kwalee are making as much money as humanly possible! Negotiating deals, tweaking performance and driving new initiatives are all my specialities.”

What you will really be doing

  • Managing numerous simultaneous campaigns for our live games 
  • Analysing and optimising the ad campaigns to ensure maximum effectiveness
  • Working with account managers directly to develop relationships and improve performance
  • Monitoring and optimising monetisation channels
  • Manage all ad monetisation aspects of our games
  • Maximise the global revenue and profit margins on our mobile game portfolio
  • Build and maintain strong relationships with our advertising and tech partners, finding ways to maximise their performance and capabilities
  • Work as part of the User Acquisition and Monetisation team on game launches, campaign sustaining and new ventures
  • Develop monetization best practices for our wider team and ensure they’re followed
  • Define and develop our monetisation strategy with input from senior staff

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • At least 1 years of experience with mobile ad monetisation management and user acquisition, either within an app publisher or an ad network
  • Experience working across multiple teams with ability to organise and manage
  • Strong analytical skills; comfortable drawing conclusions from data
  • People-person with excellent communication skills
  • Passion for mobile games
  • Excellent organisation skills with strong attention to detail
  • Excellent analytical and problem solving skills

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Monetization
user acquisition
Bengaluru (Bangalore)
8 - 15 yrs
Best in industry

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As our UA Manager (Casual) you’ll be responsible for running multiple simultaneous campaigns on multiple acquisition channels to get as many players as possible for our games.

What you tell your friends you do

“I create campaigns to convince people to play our games so everyone can see how awesome they are!”

What you will really be doing

  • Managing numerous simultaneous campaigns for our live games 
  • Analysing and optimising the ad campaigns to ensure maximum effectiveness
  • Working with account managers directly to develop relationships and improve performance
  • Monitoring and optimising monetisation channels

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • At least 3 years of experience in a relevant area
  • Experience in monetisation and/or user acquisition
  • Excellent organisation skills with strong attention to detail
  • Excellent analytical and problem solving skills
  • Passion for mobile games

Desirable

  • Experience with successful mobile games/apps
  • Knowledge or experience of user acquisition platforms (Google Adwords, Facebook Ads, etc.)
  • Knowledge or experience of tracking systems (Appsflyer, TUNE, Tenjin etc.)

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Monetization
user acquisition
Bengaluru (Bangalore)
10 - 20 yrs
₹20L - ₹30L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As the Lead UA Manager you’ll be responsible for running multiple simultaneous campaigns on multiple acquisition channels to get as many players as possible for our games.

What you tell your friends you do

“I create campaigns to convince people to play our games so everyone can see how awesome they are!”

What you will really be doing

  • Managing numerous simultaneous campaigns for our live games 
  • Analysing and optimising the ad campaigns to ensure maximum effectiveness
  • Working with account managers directly to develop relationships and improve performance
  • Monitoring and optimising monetisation channels

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • At least 4 years of experience in a relevant area
  • Experience in monetisation and/or user acquisition
  • Excellent organisation skills with strong attention to detail
  • Excellent analytical and problem solving skills
  • Passion for mobile games

Desirable

  • Experience with successful mobile games/apps
  • Knowledge or experience of user acquisition platforms (Google Adwords, Facebook Ads, etc.)
  • Knowledge or experience of tracking systems (Appsflyer, TUNE, Tenjin etc.)

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Monetization
user acquisition
Bengaluru (Bangalore)
3 - 10 yrs
Best in industry

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As our Lead UA Manager (Casual) you’ll be responsible for running multiple simultaneous campaigns on multiple acquisition channels to get as many players as possible for our games, and be responsible for keeping our monetisation stack healthy, while working with internal teams and external partners to evolve and improve our monetisation methods.

What you tell your friends you do 

“I create campaigns to convince people to play our games so everyone can see how awesome they are, and ensure Kwalee are making as much money as humanly possible! Negotiating deals, tweaking performance and driving new initiatives are all my specialities.”

What you will really be doing

  • Managing numerous simultaneous campaigns for our live games 
  • Analysing and optimising the ad campaigns to ensure maximum effectiveness
  • Working with account managers directly to develop relationships and improve performance
  • Monitoring and optimising monetisation channels
  • Lead and manage all ad monetisation aspects of our games
  • Maximise the global revenue and profit margins on our mobile game portfolio
  • Build and maintain strong relationships with our advertising and tech partners, finding ways to maximise their performance and capabilities
  • Work as part of the User Acquisition and Monetisation team on game launches, campaign sustaining and new ventures
  • Develop monetization best practices for our wider team and ensure they’re followed
  • Define and develop our monetisation strategy with input from senior staff

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • At least 3 years of experience with mobile ad monetisation management and user acquisition, either within an app publisher or an ad network
  • Experience working across multiple teams with ability to organise and manage
  • Strong analytical skills; comfortable drawing conclusions from data
  • People-person with excellent communication skills
  • Passion for mobile games
  • Excellent organisation skills with strong attention to detail
  • Excellent analytical and problem solving skills

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Machine Learning (ML)
Data Science
Natural Language Processing (NLP)
Computer Vision
recommendation algorithm
Bengaluru (Bangalore)
3 - 10 yrs
₹10L - ₹20L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a Data Engineer at Kwalee you will be connecting data generated by our games, and external sources, to the range of products and services which the Data Science team provide for Kwalee.

What you will be doing

  • Building efficient, scalable data pipelines which are the backbone of valuable products and services which Kwalee relies on.
  • Leveraging AWS cloud technologies, to deal with huge volumes of data.
  • Collaborating with all members of the Data Science team and other key stakeholders to understand the strengths and weaknesses of each process and service.
  • Applying a deep knowledge of data warehousing to maximise the productivity of analysts and ETL processes.
  • Adopting new or different technologies to the existing data stack. 

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • Exceptional knowledge of SQL - Redshift.
  • Working knowledge of Python for the purposes of automation and data manipulation.
  • Proven record of successfully working with big data.
  • Varied experience with a range of AWS services such as Kinesis, Redshift, Glue, Lambda, Spectrum and S3.
  • Eagerness to learn new technologies and apply them to your work.
  • Excellent problem solving skills.

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Product Management
Bengaluru (Bangalore)
4 - 10 yrs
₹10L - ₹20L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a Product Manager at Kwalee you will oversee and guide the development of high tech, innovative technology produced by the Data Science team. 

What you will be doing

  • Collaborating with analysts and strategists in the Marketing and Publishing departments to design and build valuable data products and features.
  • Organising the work load into manageable, measurable tasks.
  • Understanding strengths and weaknesses to work towards improving performance, reliability and scalability of each project.
  • Managing the priorities and responsibilities of Data Scientists, Data Engineers and Developers to get projects and features built, tested, and delivered to the relevant stakeholders.

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • Degree in technical discipline such as Computer Science, Engineering, Mathematics, Physics, Economics. 
  • Outstanding verbal communication skills.
  • Ability to organise yourself and others.
  • Pragmatic approach to solving problems.
  • Experience in managing the delivery of complex technical projects.
  • Exceptional record of contribution to software develpment projects. 

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Machine Learning (ML)
Data Science
Natural Language Processing (NLP)
Computer Vision
recommendation algorithm
Bengaluru (Bangalore)
1 - 6 yrs
₹7L - ₹15L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As a Junior Data Scientist you will help utilise masses of data generated by Kwalee players all over the world to solve complex problems using cutting edge techniques.   

What you tell your friends you do 

"My models optimise the performance of Kwalee games and advertising every day!”

What you will really be doing 

  • Building intelligent systems which generate value from the data which our players and marketing activities produce.
  • Leveraging statistical modelling and machine learning techniques to perform automated decision making on a large scale.
  • Developing complex, multi-faceted and highly valuable data products which fuel the growth of Kwalee and our games.
  • Owning and managing data science projects from concept to deployment.
  • Collaborating with key stakeholders across the company to develop new products and avenues of research.

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • A degree in a numerically focussed degree discipline such as, Maths, Physics, Economics, Chemistry, Engineering, Biological Sciences
  • A record of outstanding contribution to data science projects.
  • Experience using Python for data analysis and visualisation.
  • A good understanding of a deep learning framework such as Tensorflow.
  • Experience manipulating data in SQL and/or NoSQL databases

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Graphic Designing
Adobe Photoshop
Bengaluru (Bangalore)
2 - 10 yrs
₹8L - ₹15L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As our Lead Graphic Designer (Static) you’ll be part of the marketing team making graphics and imagery to help with marketing and user acquisition projects. 

What you tell your friends you do

“I make eye catching graphics to showcase Kwalee’s games”

What you will really be doing

  • Strategising, conceptualising and designing graphics for various campaigns
  • Iterating on designs, assets, layouts, etc,
  • Executing imaginative, appealing projects with great attention to detail and to deadlines.

 How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • Experience as a Graphic Designer making digital artwork / graphics
  • Team leading / mentoring experience 
  • Well versed with tools and softwares such as Photoshop, CorelDRAW, Adobe Illustrator, Adobe Creative Suite.
  • Can conceptualise and Visually represent ideas with Aesthetics and attention to detail.
  • Knows to develop (via creation or selection) legible, well-designed type, and understanding of layout and spacing.
  • Passion for mobile games a plus

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Graphic Designing
Adobe Photoshop
CorelDRAW
Bengaluru (Bangalore)
4 - 10 yrs
₹10L - ₹20L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As our Lead Graphic Designer (Static) you’ll be part of the marketing team making graphics and imagery to help with marketing and user acquisition projects. 

What you tell your friends you do

“I make eye catching graphics to showcase Kwalee’s games”

What you will really be doing

  • Leading the design of graphics for our Marketing department
  • Strategising, conceptualising and designing graphics for various campaigns
  • Iterating on designs, assets, layouts, etc,
  • Executing imaginative, appealing projects with great attention to detail and to deadlines.

 How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • 4 plus years of experience as a Graphic Designer making digital artwork / graphics
  • Team leading / mentoring experience 
  • Well versed with tools and softwares such as Photoshop, CorelDRAW, Adobe Illustrator, Adobe Creative Suite.
  • Can conceptualise and Visually represent ideas with Aesthetics and attention to detail.
  • Knows to develop (via creation or selection) legible, well-designed type, and understanding of layout and spacing.
  • Passion for mobile games a plus

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

Read more
Job posted by
Michael Hoppitt
Apply to job
Founded 2011  •  Product  •  100-500 employees  •  Profitable
Video Editing
2D animation
Bengaluru (Bangalore)
1 - 7 yrs
₹5L - ₹10L / yr

Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Traffic Cop 3D and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope and Die by the Blade. 

With a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, we have a truly global team making games for a global audience. And it’s paying off: Kwalee games have been downloaded in every country on earth! If you think you’re a good fit for one of our remote vacancies, we want to hear from you wherever you are based.

Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?

What’s the job?

As our Junior Marketing Artist you’ll be creating art assets for our Marketing department to showcase our games and attract a wide audience. 

What you tell your friends you do

“I make our games look awesome and convince millions of people to play them!”  

What you will really be doing

  • Video editing and animation for trailers, advertisements and more.
  • Creating outstanding 2D artwork including ads, icons, key art and more with Adobe Creative Cloud.

How you will be doing this

  • You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
  • You'll think creatively and be motivated by challenges and constantly striving for the best.
  • You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!

Team

Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.

Skills and Requirements

  • Video editing and animation experience
  • Excellent sketching / drawing skills and 2D artwork
  • Illustrator, Photoshop, Premiere Pro and After Effects skills
  • Strong communication, interpersonal skills and team player attitude
  • Knowledge and interest in creating (Shooting and editing) Tik Tok Videos and memes 
  • A creative mindset motivated by challenges and constantly striving for the best
  • Self motivated and able to ideate and execute tasks on your own with accountability
  • Passion for gaming, especially hypercasual 

Desirable

  • Interest in how visual art and creative production can influence consumer behaviour
  • Appreciation of analytical production methods (A/B testing etc.)

We offer

  • We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
  • In addition to a competitive salary we also offer private medical cover and life assurance
  • Creative Wednesdays!(Design and make your own games every Wednesday)
  • 20 days of paid holidays plus bank holidays 
  • Hybrid model available depending on the department and the role
  • Relocation support available 
  • Great work-life balance with flexible working hours
  • Quarterly team building days - work hard, play hard!
  • Monthly employee awards
  • Free snacks, fruit and drinks

Our philosophy

We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.

Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.

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Job posted by
Michael Hoppitt
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